![]() I Just started new Game so never did the Update thing. OK so that is what you ment.IF you Right click on your Save (on the save tab in BASH) the choice is near the bottom.Update NPC levels.when selected I get a popup with a message.click ok.let it do its thing. Be warned that not updating your savegame will result in severe gameplay imbalances." I designed OOO to work best with the new NPC level data. This level range is responsible for how strong and able the NPCs are, and it is directly linked with how difficult, easy and rewarding your game will be. OOO changes all of them, in many cases giving them a new level range. There are more than a thousand of those actors in the original Oblivion. Why is this? Oblivion’s savegames store a list of the levels of every actor labeled as NPC. " You must use Wrye Bash to update your savegame by importing into it the NPC level data specified by OOO 1.3. Honestly, I havent even played OOO yet since I installed it ill go try it now.įloor Punch Posts: 3568 Joined: Tue 7:18 am also, you can create several different 'mod loadouts' in openMW, so instead of uninstalling, try creating a 'vanilla' mod setup and launch straight from there. But compared to old school modding, OpenMW is way more stable so i recommend backing up your saves and trying the uninstall. I designed OOO to work best with the new NPC level data. hey dude, sorry you havent gotten a response. Why is this? Oblivion's savegames store a list of the levels of every actor labeled as NPC. Really?, but dont I have to update all the NPC's levels? Or will they be updated as well? RE save.that is includes all the new changes you made.Īlso.IF you notice the saves rotate, top is last saved.so if you want to Keep the order start from the bottom. I say New cause I always make new when Updating. IF by updating you mean the Player Levels then that would be better asked in the thread for Bash.īut try this.Start the game.
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